Big Cities, Bright Lights, Beautiful Women & Limo Aerodynes. Music means money, and money means trouble.
So what better place for a bunch of ice-cool Cyberpunk characters than the entourage of Jack Entropy, chart-topping badboy of the independent stateside music biz? Join in six adventures based around his triumphal tour of Europe.
Chill music, hot action, Brit streetscum, French goldenkids. $12.00 $6.00 Experienced. WANTED: Talented individuals possessing hi-tech weaponry and grey-to-black cyberware for extraction, bodyguarding, asset acquisition, smuggling, investigation, demolitions, codecracking, repossession, counter-repossession, damaging and messing with corporate property, organizational rivalries, secure computer systems, and engagement in other profitable but only. $14.00 $7.00.
WARRIORS FOR MOTHER EARTH 2027. The world’s skies are black with acidic smog, the lakes choked with toxic runoff, and the forests mulched under the treads of corporate bulldozers. Now, it’s time to carry the fight back to the ravagers of our planet as only the Cybergeneration can!
And if they don’t win this one, there won’t be anything left to lose. EcoFront is the first. $10.00 $5.00 Seven Action-Oriented Mini-Adventures for Cyberpunk 2020 Full-Auto Action! Slicing and dicing, hacking and slashing. There are times when you're riding high on the edge of cyberpsychosis, and you've just gotta let off some steam. Or you've just picked up a hot new assault rifle, and the practice range isn't exciting enough a place to try it out.
$7.00 Cyberpsychosis. A devastating mental disorder in the world of Cyberpunk 2020. Those who get too much 'metal' - cybernetic enhancements - may become more machine than man, dangerous technological monsters with no regard for humankind.
But a new chip has hit the streets. It claims to restore humanity to those who have fallen for cyberpsychosis - restoring them to human. This is an in-depth report on the men that control the vital fuel in Cyberpunk: giant Petrochem and its Eurasian rival, SovOil. Filled with the same attention to detail on holdings, personnel, and equipement that catagorized RTG's first CorpBooks, Corporate Report III is the book to read for the 'Punk that's wondering where his next tank of CHOOH2 is coming from.
$14.00 $7.00 You know how these things start. An interest which wishes to remain unnamed has a problem. A fixer whose name doesn't matter hires a team willing to become the solution.
Call the fixer Diamond Blue. Call the team your player characters.
Play the dangerous role of hi-tech courier of industrial espionage. Infiltrate the Biotechnica research facility on a small Pacific atoll. But things go. $5.00 The Combat Zone: The City's Heart of Darkness A stolen attache case spells trouble unless the cyberpunks can find it, because someone is holding them responsible. This is no easy task in the Combat Zone. They're thrown into the middle of a dangerous game of corporate intrigue, greed, drug dealing, and inter-gang rivalry, and it's looking like nobody is on the team's side. Somewhere behind it all lurks.
$7.00 THE END OF THE WORLD: PART TWO You knew it had to happen: the Big Boys on the Corporate Block, ARASAKA and MILITECH have pulled off the gloves in a no-holds-barred slugfest for control of the arms market - and the planet. Now, as brutal battles turn cities around the globe into rubble, Edgerunners everywhere are being fed into the meatgrinder of full-on corporate war. No 'covert, low-intensity. $20.00 $10.00.
Need to get your C3 game up and running in a FLASH? The Flashpak contains all you'll need to run a basic C3 game, plus lots of stuff even experienced Refs can use.
Includes combat screen with enhanced tables and combat tracker, 32 page micro rules with new templates, gear, infinite environment, adventure and NPC generators. $15.00 $7.50 Raze leans over toward you. The nomad's cold, suicidal demeanor is somehow different. 'Here,' he says, 'This is the camp. This is why we peddle drugs. This is why we steal.
This town was a suburban area until 1997. That's when the storms started. This is all that's left.' Raze lowers his head into his hands for a moment, then continues: 'Okay. Well, that's said. $5.00 This special bundle product contains the following titles.
Chrome Compilation: Cyberpunk Style Guides #1 & #2 Regular price: $12.50 Bundle price: $11.25 Format: PDF The cyber-style catalogs for the cyber-suave; don't go shopping without one! Weapons, cyberware, vehicles, fashions, food, gadgets, cyberpets, even where to shop! From full-body replacement to mini-jets.
$60.25 $54.23 Displaying 1 to 45 (of 45 items) Result Pages: 1 n Select Page Number.
(Looking for our other offers? - - ) Hero! This new M&M Earth-Prime Bundle is your ideal introduction to The World's Greatest Superhero Roleplaying Game, from.
If you're new to this popular tabletop game, fly straight into four-color comic-book superhero action with this standalone collection of introductory rulebooks and sourcebooks. It gives you everything you need to foil the nefarious schemes of would-be conquerors. For just US$14.95 you get all three titles in our Starter Collection (retail value $60) as DRM-free.PDF ebooks, including the complete new M&M 3E Basic Hero's Handbook with stripped-down rules for newcomers; the Rogues Gallery collection of dozens of supervillains; and the new edition of the classic M&M campaign setting, Freedom City for 3E. And if you pay more than the threshold price of $26.15, you'll level up and also get our entire Bonus Collection with three more titles worth an additional $63, including the complete 320-page Deluxe Hero's Handbook with all the rules you need for any situation (previously presented in our April 2014 M&M 3E Bundle); the Atlas of Earth-Prime, a 270-page guide to the entire world of M&M; and the revised edition of Hero High, about the travails of super-powered teens training to become the heroes of tomorrow.
Learn more about our offers at our official blog,. Protecting the innocent Ten percent of your payment (after gateway fees) will be donated to the charity chosen by Chris Pramas of Green Ronin, the California Community Foundation Wildfire Relief Fund. US$121 of superheroic RPG ebooks!But you pay just $14.95 for our Starter Collection of three introductory.PDFs from Green Ronin Publishing, including the M&M 3E Basic Hero's Handbook (published just last year), the Rogues Gallery enemies collection, and the new version of Freedom City. And if you pay more than the current threshold price ($26.15), you'll venture into the wider world with all three additional titles in our Bonus Collection, including the Deluxe Hero's Handbook, the Atlas of Earth-Prime, and Hero High Revised. Bundle of Holding titles are always absolutely free of, so you can move and copy them freely among all your tablets, laptops, and smartphones. You're sending a gift!
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Based on the Open Game License, Mutants & Masterminds, the World's Greatest Superhero RPG, makes you a four-color superhero, fighting supervillains and saving the city. You safeguard the world from threats ranging from scheming super-criminals to alien invasions, hulking monsters, natural disasters, and would-be conquerors. Since its inception in 2002, Mutants & Masterminds has inspired countless game sessions and won many awards for excellence.
The easy-to-use, streamlined system requires only a single die roll per action. Play out an entire heroic adventure in a few short hours without long, drawn-out encounters. The Hero Point system lets players influence the flow of the story and pull off superheroic stunts in the best comic-book tradition. Written with new gamers in mind, the Basic Hero's Handbook streamlines and clarifies the flexible, robust Third Edition rules of Mutants & Masterminds.
'Mutants & Masterminds,' 'Freedom City,' and 'Green Ronin' are trademarks of Green Ronin Publishing. Rogues Gallery collects dozens of fearsome Mutants & Masterminds supervillains from Green Ronin's popular.PDF series of the same name, along with new material and never-before-seen characters: solo and loner villains, teams and alliances, organizations and outliers, and bad guys of many different power levels, backgrounds, and styles suited for different M&M series, all with complete game information. Each villain has ready-made adventure hooks to keep your heroes busy stopping schemes and saving the world for quite some time.
Fight the forces of SHADOW, puzzle out the schemes of the Labyrinth, and defeat the alien invaders Syzygy and the Meta-Grue. With dozens of foes and hundreds of locations, this new 320-page edition of Freedom City gives you everything you need to run an exciting Mutants & Masterminds campaign.
'Mutants & Masterminds,' 'Freedom City,' and 'Green Ronin' are trademarks of Green Ronin Publishing. Fly into superheroic battle with the Mutants & Masterminds Deluxe Hero's Handbook!
This comprehensive core rulebook for the game's Third Edition gives you everything you need for your own superheroic adventures:. Rules for gadgets, vehicles, and headquarters. Advice for Gamemasters on creating and running your own adventure series.
But then, nobody said things were simple at Hero High. Teenaged superheroes have hard lives - just ask them. Being a normal teenager would be difficult enough without super-powers and a secret identity.
Hero High Revised looks at the subgenre of teen heroes (and villains!) for Mutants & Masterminds Third Edition. It contains everything you need to run a teen hero series with all its trials and tribulations that entails. This new edition of Hero High includes information on the students and faculty of the Claremont Academy, where the heroes of tomorrow receive their training. It also includes the villainous Shadow Academy and the troubled teens who call it home. A dozen heroic archetypes let you start playing right away. Includes free character datafiles for use with the. The Hero Lab program isn't necessary to use the book.